![]() New Blood fixes most of the problems caused by Second Opinion’s rushed development, and is one of the most satisfying sequels of 2007. Now, with more time and familiarity with the platform, Atlus has made a fully fledged sequel, titled Trauma Center: New Blood. The hasty development schedule forced Second Opinion to be a remake, but it still stands as one of the best examples of how to remake a game. ![]() The game was a sleeper hit launch title, doing more to validate the Wii’s bizarre controller than most other launch games, with the possible exception of Wii Sports. The console’s unique interface was a perfect fit for Trauma Center, and so Atlus reworked the first game for Wii, with the clever subtitle Second Opinion. ![]() The Wii arrived on the scene nearly a year later, and Atlus wanted to show their support for the new platform. The story was pure anime drama, the gameplay was fast and addictive, and the game was punitively hard. The concept of a surgery sim had been explored before, but the DS’s touch screen made it work for the first time. Back in 2005, Trauma Center: Under the Knife was just such a game. They make games that explore new ideas, experiment with new forms of control, and challenge gamers with nearly insurmountable difficulty. Atlus is one of Nintendo’s most creative third party developers.
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